The effect of gamification on students' English language learning |
کد مقاله : 1029-ELTCONF5-FULL |
نویسندگان |
زینب قاسم لو * آموزش زبان انگلیسی، دانشگاه آزاد اسلامی واحد مراغه، مراغه، ایران |
چکیده مقاله |
Learning vocabulary and grammar is a vital and important need for English language learners to learn English. To learn English better, students must learn a sufficient number of words and must know how to use them correctly. Gamification is considered one of the most interesting, attractive and effective methods for learning English. The reason for this is that various elements, including (dynamic and mechanical) embedded in gamification environments can increase motivation and interest of learners to learn English, also reduce students' anxiety and fear of speaking a foreign language in front of others and finally can encourage them to achieve a type of optimal learning behavior. The present research was conducted with the aim of the effect of gamification on students' learning in English. The present research is a descriptive research. To collect research materials, previous studies and research literature were used, and the result was that gamification has a significant impact on students' English language learning. |
کلیدواژه ها |
gamification, learning, English language lesson |
وضعیت: پذیرفته شده برای ارسال فایل های ارائه پوستر |